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Foundation in Game Design

Category Foundation
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Created 2026-02-12
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Overview

Learn the basic principles and techniques of 2D game design.

The course consists of theory modules, a practical project, and a live online session with an expert.

If you enrol now, you can join the next live online workshop on 11 April 2026!



The course fee includes:

  1. Immediate access to the course content so that you can start your learning at your own pace.
  2. An online facilitated live session with a game design educator.
  3. Personal feedback on your practical project
  4. Course completion certificate on successful completion of all course components
  5. Academic credits that may be used towards an accredited certificate*
 


Course Content:

Unit 1: Game Dynamics
Understand the conceptual building blocks of all games:
  • Story
  • Aesthetics
  • Mechanics
  • Technology

Unit 2: Game Objects
Learn about the essential elements of games, it's objects:
  • Object Attributes
  • Object States
  • Object Behaviour
  • Gameplay as Information and Decisions

Practical Project: Design 2D Game Objects
Design a set of 2D game objects in a style of your choice.
  • Apply theoretical principles to practice
  • Design a set of 2d game objects to test your understanding
  • Produce tangible practical results that shows off your new skill



The Foundation Series:
Interested in starting or expanding your creative career? The foundation series introduces core principles and basic techniques within specific creative domains.

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